Who am I?

I am a Junior attending New York University Tandon School of Engineering.

I

Profile

As an outlet for my curiosity and learning, I apply my understandings of theoretical aspects and implementations of algorithms in developing games. I have been making strides to expand my knowledge and explore areas, such as Web Development, Software Engineering, and Artificial Intelligence.

Qualifications and Experience

Gilly Works

Co-Founder and CTO

A small team of three friends attempting to form a startup in which we focus on developing fun and entertaining mobile apps for iOS and Android

Rain Reality

Augmented Reality Intern

As part of the startup, with a mission to help teachers integrate augmented reality to their students learning environments, I developed three different augmented reality educational activities

Amalgamated Bank

Information Technology Intern

Performed quality assurance and internal validation to soley developing a program to parse over 30,000 atm and credit card transactions, append data into database, and check for and identify credit card fraud

NYU Game Innovation Lab

Artifical Intelligence Assistant Researcher

Responsible for developing an AI to mimic human player gameplay for Awkward Date, a game created by the PhD student for whom I am working

NYC Department of Parks and Recreation

Game Design Intern

Taught game design logic to a class of 25 youth and teen members and assisted them in creating their own video games using RPG Maker VX Ace

Skills

    C
  • 40%
  • C++
  • 85%
  • C#
  • 80%
  • Java
  • 75%
  • Python
  • 75%
  • HTML5
  • 85%
  • CSS
  • 80%
  • JavaScript
  • 80%
  • Unity
  • 90%
  • OpenGL
  • 65%
  • Assembly
  • 2%

So now you know, this is me.